fix(ui-gpui): re-enable start_blinking (was disabled for testing)
This commit is contained in:
parent
ba74e19ff2
commit
8dd3d82d31
1 changed files with 2 additions and 1 deletions
|
|
@ -97,8 +97,9 @@ impl ProjectBox {
|
||||||
AgentStatus::Error => DotStatus::Error,
|
AgentStatus::Error => DotStatus::Error,
|
||||||
};
|
};
|
||||||
let dot = cx.new(|_cx| PulsingDot::new(dot_status, 8.0));
|
let dot = cx.new(|_cx| PulsingDot::new(dot_status, 8.0));
|
||||||
|
// Start blinking AFTER entity registered (Zed BlinkManager pattern)
|
||||||
|
dot.update(cx, |d, cx| d.start_blinking(cx));
|
||||||
self.status_dot = Some(dot);
|
self.status_dot = Some(dot);
|
||||||
// NOTE: start_blinking NOT called yet — testing if app stays alive without it
|
|
||||||
|
|
||||||
// Create agent pane with demo messages
|
// Create agent pane with demo messages
|
||||||
let agent_pane = cx.new(|_cx| {
|
let agent_pane = cx.new(|_cx| {
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue